![]() ![]() ![]() People ask if there are prizes in some rooms," Wolfson noted. Wolfson pointed out that, in most cases, the biggest reward is the experience itself. While horror films like Saw and Cube have seen victims become unwitting participants in potentially fatal situations, Escape Room lures characters to the puzzle with the incentive of $10,000 if they can solve the challenge. Wolfson also cited the National Treasure series as an example, as the film's narrative required the characters to see everyday objects and environments from a new perspective in hopes of unlocking clues that would lead to the discovery of historic artifacts. Reminding them it's like in The Goonies, when they play the piano, to then do things in the pirate ship." He added, "I usually tell people it's like they're in a movie, but you're the main star. "You usually have an hour, it varies, to solve a mystery, or complete a mission, or a goal, through the use of puzzles and props, all in a self-contained environment." "In an escape room, you usually, and should, have a goal or a mystery to solve, which might be to escape the room, or to help somebody escape, or stop a virus, or break a curse, or what-have-you," Wolfson explained. ![]() Wolfson gave us a quick description of what viewers should know about the experience. Haunted houses and scavengers hunts are ingrained in society, though when audiences saw the trailer for Escape Room, it's possible that no one knew how the premise set itself apart from other horror films. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |